The Submachine Gun in Left 4 Dead and Left 4 Dead 2 is modeled after the Uzi. The ammo count of 480 in Left 4 Dead hints that the Submachine Gun may have originally modeled its real-life capacity of 32 rounds. Aftermarket 50-round magazines are available for the Uzi, although the in-game model appears to have the more common 32-round magazine.
The Last Stand update adds the new campaign derived and expanded from the first Left 4 Dead game. In this update, players can experience a two-level campaign that will lead to the iconic
Here are the Left 4 Dead 2 System Requirements (Minimum) CPU: Pentium 4 3.0GHz CPU SPEED: Info RAM: 2 GB VIDEO CARD: Video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better DEDICATED VIDEO RAM: 128 MB PIXEL SHADER: 2.0 VERTEX SHADER: 2.0 OS: Windows 7 32/64-bit / Vista 32/64 / XP FREE DISK SPACE: 13 GB
Changes most light sprites and some particle effects into a more "Hollywood stylized" effect. Adds horizontal flare to pathway lights, changes 3rd person flashlight glow to a smaller more realistic glow, new sun glare, and changes various other glowing light effects in game. Incompatible Mods: -Anamorphic Lens Flares. -Sun Flare Removal.
This is what my script looks like applied to my local server. If you are a dedicated server owner, you can apply this to your server as well.Workshop Link :
The Sniper Rifle is the second most accurate weapon in Left 4 Dead 2 (disregarding the Counter-Strike snipers), the most accurate being the Hunting Rifle. Using the Sniper Rifle's scope while moving allows a player to cover the team without stopping (although they will be slowed). Activating the scope tightens the crosshairs faster than
L4D2 Slow motion. "If you want to change game speed use "host_timescale X" command in console (sv_cheats must be 1)" Hi. Yes, you replace X with a number. 1 would be normal speed. Below 1 is slower (e.g. 0.5 is 1/2 of normal speed), and above one is faster (e.g. 2 is twice the normal speed), IIRC.
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left 4 dead 2 hw